![]() ![]() In the next room, Erandur points out the Skull of Corruption, and says that the inner sanctum must be entered. Erandur will cast a fire spell on the wall to create an opening. Once inside, the quest mainly requires the Dragonborn to follow Erandur. He fears that, when the doors are opened, the gas will dissipate, and everyone will wake up and be hostile. Priests and Orcs battled, until a gas called the Miasma was released that put everyone (both priests and Orcs) to sleep. At the entrance, Erandur warns about the dangers within. Snow bears, snowy sabre cats, ice wraiths or frostbite spiders may be there instead, depending on the Dragonborn's level. The entrance to Nightcaller Temple is the home of three frost trolls. If pressed for details, he simply insists that the Dragonborn needs to trust him as a priest of Mara. ![]() He wants the Dragonborn to travel with him to the Nightcaller Temple, which is just a short distance east of Dawnstar, to stop the nightmares. All the townsfolk are suffering the same nightmares and Erandur knows how to get rid of them. This quest is given after visiting Dawnstar and speaking to Erandur, who is in the Windpeak Inn, and is initially seen speaking to some of the miners who work in Dawnstar, easing their fear and concern over the nightmares they've been having. Erandur, a priest of Mara, wants the Dragonborn's help to destroy the Skull of Corruption, which will release Vaermina's hold on people's dreams. The people of Dawnstar are not sleeping well, experiencing terrible nightmares every night. The Elder Scrolls Online Review - Familiar World, Strange Territory Review ![]()
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